Spirit guardians bg3. It's decently strong but just doesn't feel right to use. Spirit guardians bg3

 
 It's decently strong but just doesn't feel right to useSpirit guardians bg3  It really does seem like you'll want to upcast Spirit Guardians and Spiritual Weapon anyway with your highest slots, so you might as well pick up some different lower-level spells from wizard or sorcerer

Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. 1% of players have earned this achievement. By the way, fireball is great - but don't underestimate spirit guardians. Strong later spells like Banishment in solasta was 10 rounds, in bg3 its a pathetic 2. WIS Save. and just run through the battlefield. Gather your party and venture forth!. Gather your party and venture forth!. Then you get holy (radiant) ( ️) & fire (☄️) spells & abilities. This build comes online fully at level 7, with 5 levels sorc for spirit guardians and those sweet sorcery points and 2 levels hexblade warlock for medium armor, shield and EB with agonizing blast and grasp of hadar. Beacon of Hope - healing effects restore the maximum amount of health possible to affected allies and grants the same allies advantage on Wisdom saving throws . Feats, however. Spotted an issue with this page?These are more “archetypes” than actual builds, because there are so many variations of these that are nearly as dominant. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. so my Durge cleric can have Spirit Guardians active for extra memes and so forth@Fextralife and information on the Fextralife BG3 Wiki. 85% chance of success. costs an action each turn, Spirit Guardians costs nothing to maintain dps. Copy Link to Clipboard In bg3, anybody can throw a healing potion as a bonus action. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. true. In bg3 it's probably the best defensive feature in the whole game Reply reply. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. On the other hand, adding two (or more) Blesses together would be clearly overpowered, trivializing GWM for example. Sanctuary + spirit guardians used to work but it no longer does with the updated rules for the spells, of course for BG3 though it's always been this way. BG3 is the third main game in the Baldur's Gate series. They flit around you to a distance of 15 feet for the duration. Crusader's Mantle. Important Spells: Guidance, Bless, Healing Word, Spiritual Weapon, Spirit Guardians. Spirit Guardians. spirit guardians not spawning. Cleric of True Knowledge: Cleric 10/Wizard 2. This spell can turn the tide in battles by limiting the movement of your foes. In the tabletop you would flavor this however you want, but it will probably look at certain way in BG3. For BG3, I think the classes are well balanced, at least on EA. Call forth spirits to protect the area around you. webp Guardian of Faith Spirit Guardians. BG3 doesn't make you abide by this rule if you respec but it abides by it for Shadowheart's default spec. As you have control over the creation of this important character, it's easy to sweat the small stuff, like the character's voice. We will focus on the spirit guardian spell, whichDeal are of effect damage (ra. They flit around you to a distance of 15 feet for the duration. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. You can still take damage from area spells. Spirit Guardian + Sancturary. sorry for the confusion. Extra fun when you stand next to a bunch of object and instantly go. Feats: +2 WIS and I took Resilient: Constitution just so I never lose SG. The Cleric class already makes you choose two from History, Insight, Medicine, Persuasion, and Religion. The War Domain is primarily a martial subclass. How are you prioritising concentration spells? Locked post. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their Movement. Banishment, Death Ward, Guardian of Faith. Additionally, the rest of the spell slots are used on better things like Spirit Guardians that offer tremendous amounts of Radiant damage, a damage type very few enemies resist. No, but at least you can get Spiritual Weapon (which can be upcast for more damage, doesn't require concentration and has its own action economy, just uses your bonus action on the turn of casting), Spirit Guardians (requires concentration, but is worth it), Haste and Counterspell. MC devotion paladin cast Sanctuary on Shadowheart with Spirit guardians up, and she just ran around the goblin camp eviscerating anything nearby. The log shows I first lose Condition: Sanctuary (as expected), but then I lose Condition: Spirit Guardian Aura and concentration on Spirit Guardian, all in the same moment. Spirit Guardians - Calls spirits to do 3d8 Radiant or Necrotic damage to nearby enemies each turn and slows enemies' movement speed by half ; Spiritual Weapon - Summons a weapon that can do 1d8. Gather your party and venture forth!. Hovering on the icon shows the natural duration of the concentration spell. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. Still only has ever worked once and it's hot patch 2 so idk if there even aware of the problem. Clerics in BG3 have Light and Medium Armour Proficiency, as well as Shield and Simple Weapon Proficiency, so they have a lot of options. you still get spirit guardians, the war domains extra attacks, smites, and more spell slots for smites. Adding 1 takes this to failing on only 1 or 2 or 90% chance of success. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. Both. However, I'm looking for a build specific to the type of run I'm doing. • 16 days ago. They have proficiency with Simple weapons, Light Armour, Medium Armour, and Shields. Definitely keep this spell on hand. Spirit Guardians has been an absolute boon for my playthrough. With Luminous Armor (and especially Spirit Guardians) it's almost instant -9 (or -30+) on every enemy. I'm thinking I can reach a group of mobs, cast Spirit Guardians, then use the bonus action fly to reach the rest of the mobs, am I missing something? This seeks really. On a successful save, targets still take half damage. Peter Quill, still reeling from. Tailoring Your Spell SelectionSpirit Guardians. 2. Effects/Special Abilities. Due to it not having a Turn limit, it is strong at keeping enemies at bay or funnelling them into choke points. A lot of the alternative choices presented in the video - i. Just took buff spells from Cleric then went straight Druid, I’m only lvl 7 rn so 6 lvls in spore Druid I took 2 wis from my ASI with hags hair I have 20 wis. BG3 is the third main game in the Baldur's Gate series. Spirit Guardian- passive. O once cast you can hit pretty much every enemy without using actions or bonus actions in a single turn! Sprint+free jump is OP as faccckkkk :D I love it! Might make a cleric on my next playthrough. Nope, you're not missing anything. 425 per target. Caster can't become Invisible while concentrating on this spell 3m 3m WIS Save. On a successful save, targets still take half damage. It’s just a bonus action to cast, you can still make the most of your clerics turn especially early when you don’t need to healing word anything. BG3 is the third main game in the Baldur's Gate series. BG3 is the third main game in the Baldur's Gate series. Spirit Guardians still does damage to enemy targets with the Sanctuary buff. Just wrapped up the goblin camp. About the author . Wizard 1, War Cleric 5, Eldritch Knight Fighter 6 seems interesting. Gather your party and venture forth! Still not working only sometimes. Best Cleric Domain in Baldur’s Gate 3. In BG3, I am playing a Half-Elf cleric with 9 meters of movement speed (29. and it can basically carry you through Act 2 (especially on a Lore Bard - Shriek + Spirit Guardians brings some solid AoE to the table, especially if you have other. Most of Baldur's Gate 3 's classes only have three. in any case, about your question - i don't see why spirit guardians wouldn't be compatible with wild shape. As far as control does, it halves the enemy speed. In these situations Spirit Guardians is amazing. Gather your party and venture forth!BG3 is the third main game in the Baldur's Gate series. Best backgrounds for Cleric in BG3. Gather your party and venture. You need to make that concentration save. BG3 is the third main game in the Baldur's. Put on the Whispering promise ring, Hellrider's pride gauntlets and dual crossbows. Baldur's Gate 3. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. Spirit Guardians: Radiant is a Level 3 Conjuration Spell. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Moreover, you have a Githyanki warrior ( Lae’zel) in your group. 10 minutes is absolutely insane duration (100 combat rounds) and it can be Paired with. Be in Act 3 (access Baldur's Gate)Fire Shield. Out of all the classes, I would argue that Cleric is the only one that is a MUST in BG3. BG3 is the third main game in the Baldur's Gate series. Summon spirit weapon. Letting the wizard cast all those spells. Stay tuned for more BG3 tips and tricks articles right here. It deals a fixed 60 dmg (20/10 at a time) before disappearing, lasts for 8 hours ('all day' in BG3. . It's possible that it may be the same case in BG3, assuming proper reactions make it in. Here are the types of spells in Baldur’s Gate 3. If facing the sigil, the secret room is up and to your right. Spirit guardians questions. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Song of Rest - another such nice support ability that function like a thrid short rest. Spells List for Baldur's Gate 3 (BG3) / Spirit Guardians: Radiant Spells List for Baldur's Gate 3 (BG3) Spirit Guardians: Radiant. The 3rd level spell, Spirit Guardians. Baldur's Gate 3. BG3 is the third main game in the Baldur's Gate series. Round 2: Weapon attack, dodge, or cantrip. A gnoll starts its turn and is inside spirit guardians, so the gnoll makes another wisdom saving throw and takes 3d8 more. Use faerie fire, daylight (object), light (cantrip), produce flame (cantrip) (don't throw it) and use a cast of radiant spirit guardians. Class and Race Restrictions Spirit Guardians can only be used by the following classes /. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Re: Divine Soul Sorcerer and Hexblade. so yeah you can action SG->move around->bonus action shillelagh. Vlaakith and Lae’Zel ask you to enter. Meaning you picture two (or. - Luminous Armor : 3m AOE Radiating Orb triggered by Spirit Guardian. Light Cleric. BG3 also does not have enemies hovering on a vertical axis. Offensively,. And a Spiritual Weapon weapon attack. From here, choose options that invite the Emperor in rather than reject or shun them. . This variant deals Radiant damage as well as slows the Movement of nearby enemies. My fav strategy uses the morgue entrance to this room (Chop-Chop room). Before level 5, clerics dont have enough spell slot and spend most of the time not doing much. Radiating Orbs + Spirit Guardian Cleric: Stack up Radiating Orbs damage/debuffs using Luminous Armour/Luminous Gloves/Callous Glow Ring/etc. At least from an optimization standpoint. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Sanctuary only ends if you attack or harm another creature. One area where Shadowheart will shine is in battles against the undead. Description. Clerics primary ability is Wisdom, their Saving Throw Proficiencies are Wisdom and Charisma and they have a Hit Die of 1d8. It doesn’t consider spirit weapon or guardian of faith a creature. Both of these Level 3 Spells are good at de-buffing enemies, as. *chuckles in Spirit Guardians* Spirit Guardian and Spiritual Weapon. . Spirit guardian is also pants to the wall broken in BG3. Call forth spirits to protect the area around you. Spirit Guardians, like several other spells, is a powerful spell because you can keep doing other things while you use it. As an alternative to Bane, Radiant Orb applies -1 to Attack Rolls (spell and weapon) for each stack of the effect, so with Spirit Guardians you are applying 2 stacks/round to. If you don't need the stuff in Tempest or War. Each subclass is flavored as a different Domain that the Cleric disciplines themself in. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 is the third main game in the Baldur's Gate series. They are the strongest mages in the entire. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. If you're preparing for a big fight it isn't bad to put at a choke point. Call forth spirits to protect you. Gather your party and venture forth! Coruscation Ring. BG3 is the third main game in the Baldur's Gate series. Spore for reasons already said. away, is damage over time which is less effective than up front damage, a smaller radius so will affect less creatures, and is concentration so can’t be used alongside other powerful spells in a particularly tough combat. In the tabletop you would flavor this however you want, but it will probably look at certain way in BG3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. I don't disagree about staying cleric probably being a good way to do good damage without doing extra spirit guardians damage, but going cleric 8 definitely isn. cthulu998. Step 5: it’s now your turn again. And then when level 5 happens, Spirit Guardians. This item was originally Season Three exclusive, but now. War Cleric might be the exception since they gain additional attacks. If you continue to interact with the Guardian, your relationship with other companions will. So many good concentration spells (Haste, Auras, Spirit Guardians, Cloud of Daggers, Moon Beam, etc. Gather your party and. It works. Spirit Guardians: At this stage, you should have decent spell concentration. My acoustic arrangement of Street Spirit (Fade Out) by Radiohead, performed live at the Mint Victoria, British Columbia. BG3 is the third main game in the Baldur's Gate series. On each creature's turn, you have a chance to regain HP with Grim Harvest (including your own). Spirit Guardian is the GOAT spell for melee clerics. You should enter the artifact because even if you do, you still do not have to do what Vlaakith or anyone else says, and you will get to meet your Guardian face-to-face. How to get Spirit Guardians, class, casting time, range, school, effects, tips and builds for BG3. A potent beam of light that blinds targets and deals high. Spirit Guardians Aura. You can either bonk them with a weapon or cast spells at them. ( Otherwise would just be dead in a capsule ) Stopped me from falling to my death. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!. Spirit Guardians - Concentrate to have a spiritual aura spin around you, dealing 3-24 radiant or necrotic damage to enemies within its radius. One by one, the shadows came and died to the guardians. Coruscation Ring is an uncommon Ring that inflicts Radiating Orb on creatures that the wearer deals spell damage to. Each of the Cleric Subclasses reflects a domain their god has dominion over, and grants the Cleric unique abilities relating to that domain. Seems like a pretty strong round. The Cleric class is great for supporting the group with healing Spells as well as hindering the. I have Shadowheart as a life cleric and then I have a hireling mage. While the spell scales well and the 9d8 damage you get by spending a 9th level slot on it is situationally tempting, higher level slots are just too valuable for higher level spells to. 5. Concentration spells do break Sanctuary though in BG3 so silence, spirit guardians, etc. You can give your allies advantage with Invoke Duplicity while also keeping up Bless or Spirit Guardians on the Light Cleric (or. BG3 is the third main game in the Baldur's Gate series. On Save: Targets still take half damage. Serhii Patskan . Over Guardian's 10 rounds, that should be -11 or so for anyone still standing. She also has good control spells - Blindness, Hold Person and even Command are much better than her piddly cantrips, and as a Trickery Cleric she gets. Pretty basic build tbh, started off as war cleric I believe my starting stats were 8 str, 10 dex, 16 con, 17 wis, 14 int, 8 cha. The guardian deals 20 radiant damage to hostile creatures and protects allies. Spirit Guardians: At this stage, you should have decent spell concentration. Please feel free to discuss your favorite Bard related builds, class features both good and bad, discuss applicable mods, items that pair well with the class, etc. And then you deal additional damage at the start of your turn. In BG3, I would have expected that you. Level 7: Freedom of Movement spell. lvl 3 DPR*9 rounds = 115. Terminator2020 #. Alternatively, head down the stairs and to your right into the room containing an Ancient Sigil fast travel point. 90% fail 5d8 = 12. and Spirit Guardians. Spirit Guardians is a Conjuration Level 3 found in Baldur’s Gate 3. Spore Druid + 4 spore zombies + 1 zombie +1 elemental = 7. I play double Cleric so its Spirit Guardian. Nearby enemies take 3d8Necrotic damage per turn, and their Movement Speed is halved. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. A level 2 Cleric will unlock the Channel Divinity Charge. BG3 is the third main game in the Baldur's Gate series. Call forth spirits to protect the area around you. Spirit Guardians. 19 votes, 24 comments. BG3 is the third main game in the Baldur's Gate series. BG3 is the third main game in the Baldur's Gate series. If their abilities do not feel worth using, like sacred flame, it feels unfun. Combat log. hobblygobbly. Gather your party and venture forth!. Spirit Guardians makes a lot of Act 2 fights easy. Great moment, as I had a bit of a genuine panic when the enemies just kept on coming lol. That Hexblade 2/Crown Paladin X build wouldn't get access to Spirit Guardians until Character Level 11. Aug 6 @ 5:05am. C Tier Concentration Spells in BG3 Spirit Guardians. Also Spirit Guardians + Spiritual Weapon is going to turn Shadowheart into a wrecking ball once we get access to them in BG3. It deals 3-24 Radiant or 3-24 Necrotic damage per turn to enemies within 3m and halves their speed. 16 con is also +3. For a melee character spirit guardians is a solid pick. Coruscation Ring. This BG3 War Domain Cleric Fighter Build has a lot of versatility and it’s extremely deadly early on. Creatures starting their turn in the area take 2~12 Cold damage. Position the guardian carefully to get the most value. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. The caster can't. The BG3 guardian is your Dream Visitor, who grants power and advice. This post will be about the Bard Class. Unless Larian. The only cases where I think HoH might be better would be either in a tunnel up to 40' wide, with a group designed around pushing or shoving monsters and even in that case having both is incredibly useful. Step 2: move 14ft away from enemy (spirit guardian procs) Step 3: move 16ft away from enemy. Meanwhile, the Arcana Cleric Frontliner build would not only get it online 6 levels earlier, by Character Level 11 it'd have the option to be able to upcast Spirit Guardians into Level 6 spell slots, doubling its damage on each tick (6d8. Goblins ran through her aura and melted. Step 4: end your turn. Gather. Action surge let's you cast 2 spells so you can shove, cast action surge, cast spirit guardians, attack and channel divinity for 1d8 + 15 + str bonus. Armed with a plethora of defensive buff spells and the ability to perform extra attacks as early as Level 1, the War Domain Cleric is a viable subclass for players looking to. For me, the best part is that any enemy who tries to move in the electrified water gets zapped and then knocked back on their ass. Spirit Guardians: Crusader’s Mantle: War Cleric 7: Stoneskin: Freedom of Movement: War. 88) and spiritual weapon attacks (164. Holy Warrior: Cleric 7/Ranger 5. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. ago. Ive had no problem with the spell/cantrip when using it with shadowheart myself. And fireball if they group up. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit Guardians is one of the best Cleric spells in that department. Call forth spirits to protect you. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Clerics who follow this Domain often forego offensive spellcasting in favor of dealing damage directly in the melee. What I’m asking tho is why spirit guardian ends when I cast Sanctuary on Shadowheart. Yes Hunger of Hadar (HoH) is worse than Spirit Guardians in 90% of cases likely due to Spirit Guardians being likely overpowered. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. You become a walking Denial Zone. . Spirit Guardians deal radiant or Necrotic damage in 3 meters radius. 19. Counterspell. BG3 is the third main game in the Baldur's Gate series. " So as long as you cast Spirit Guardians first, it seems like you could walk. The best Cleric multiclass options in BG3. Just that. If you want to use sanctuary in combo with spirit guardian you need 2 clerics, cleric A cast spirit guardian, cleric B cast sanctuary on cleric A. Shadow of moil provides at least 48 million HP. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. The guardian of Grymforge. Aug 14, 2023Spirit Guardians. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. The wearer must be illuminated for this effect to occur. Spirit Guardians. Spirit Guardians has a radius of 3 meters, while Turn Undead has a radius of 9, making it able to hit a much larger area. destructive wave, some of the higher level smite spells). Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 is the third main game in the Baldur's Gate series. Making the enemy choose between taking damage and, moving elsewhere is a great trick. Spirit Guardians is an area control spell with a damage rider. 3rd: Animate Dead, Spirit Guardians, Speak With Dead, Glyph of Warding, Revivify*, Beacon of Hope* 4th: Banishment, Freedom of Movement, Death Ward*, Guardian of Faith*. Call forth. Nearby enemies take 3d8Necrotic damage per turn, and their Movement Speed is halved. After all, it was their voice that has been guiding you all around. Level 5: Spirit Guardians. Nearby enemies take 3d8 Radiant damage per turn, and their Movement Speed is halved. Spirit guardians is a large 15 ft radius sphere around the cleric where spirits of the clerics god are summoned. Level 3 Conjuration Spell. This becomes more important the bigger the size of the creature casting the spell. Gather your party and venture forth! For example, the cleric is surrounded by gnolls and he casts the spell. Fire Shield is a Spell in Baldur's Gate 3. I'm probably going to stop using the Luminous Armor, maybe just use the Gloves only. Re: Baldur's Gate 3 vs Solasta comparison. Sanctuary cancels if you deal damage and funnily enough this is an adaption to 5e that happened recently. Casting Spirit Guardians will end Sanctuary even if you harm no one else. Using Bane, you can all but ensure that Hold Person will land. Action round appears to be, start of fight guardians-> spiritual weapon -> end -> bless -> 1d8 spiritual weapon -> then start the hit/cast -> spiritual weapon action economy watching for heals or needed cc. Contents. This suggests the Guardian is somekind of God or Qausideity or an avatar/aspect of one. Gather your party and venture forth!. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. BG3 is the third main game in the Baldur's Gate series. I’m used to always grabbing “must have” spells like find familiar, misty step, web, heat metal, spirit guardians, etc - just curious if any spells like that are nerfed in BG3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. How to get Spirit Guardians, class, casting time, range, school, effects, tips and builds for BG3. Spirit Guardians is a Level 3 Spell from the School of Conjuration in Baldur's Gate 3 (BG3). A full caster that can plop down not only Spiritual Weapon (a Bonus Action summon whose damage output is too high for its spell level because "it's an iconic spell"), but also Guiding Bolt (another busted spell for iconological reasons), Spirit Guardians (which is basically an enemy lawn mower) and Guardian of Faith is absolutely. Rendering a cluster of foes harmless without requiring concentration frees you up to concentrate on other potent spells like Spirit Guardians. #3. Pass Without a Trace isn't bad either. Turn undead, spirit guardians and radiant damage in general. Use a wall of fire scroll to protect the portal! If you have it, turn undead is a godsend in this mission. This is pretty useful on classes that get multiple attacks per attack action, like a level 11 Fighter who normally gets 3 - with Haste it's 6 attacks. Spirit Guardians: Lv 3: Conjuration : Action: Call forth spirits to protect the area around you. Round 3: Spell, weapon attack, dodge, or cantrip. I'm unable to decide if this combo is fun or not fun. I mean, not moreso than any other cleric, but cleric is. I'm probably going to stop using the Luminous Armor, maybe just use the Gloves only. Gather your party and venture. 30 speed - 10 from Ray / Half is 10 speed. Casting Spirit Guardian while under Sanctuary. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. 1 Orb per hit can already add up fast with AEs without the insane orb explosion/multiplying effects, though 2 per attack still may be pretty reasonable when. Invisibility and Sanctuary stand out, especially since Sanctuary is a bonus action so theoretically she can do both on one turn. 4K views 7 years ago. e. • 3 mo. Due to it not having a Turn limit, it is strong at keeping enemies at bay or funnelling them into choke points. I've had encounters where my whole. If you are good or neutral, their spectral form appears angelic or fey (your choice). Best Baldur’s Gate 3 spells. ), let the enemy come to you and parish. To add to this, a single level in wizard, now go learn misty step from a scroll. Spirit Guardians is a summoning spell that functions like a sentry to anyone who dares enough to come close. This spell is a variation of the spell Spirit Guardians. Summon a floating, spectral weapon of your choice that attacks your enemies alongside you. A Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Spirit Guardians. This is inconsistent with Moonbeam, which does not end Sanctuary even when it. Gather your. 3rd. Any cleric build is WIS>CON>STR/DEX (depending on if using heavy armor)>> everything else. Creatures ending their turn in the area possibly take 2~12 Acid damage. Tried this again on a couple fights, flawless tactic to purge the Shadows. Virtually every BG3 spellcasting class can use it, and certain races like High Elves know it as a cantrip. Feats whatever you need to get WIS to 20, plus war caster so you rarely drop concentration. You get extra attack with action surge and your extra war cleric bonus attack, plus you get spirit guardians/shield of faith/other handy short-range spells, plus you get 4th level spells through wizard scrolls. Call forth spirits to protect the area around you. Nearby enemies take 3d8 Radiant damage or 3d8 Necrotic damage per turn, and their Movement Speed is halved. Guardian of Faith deals a maximum of 60 damage before ending it's protection. You call forth spirits to protect you. 3m 3m WIS Save Concentration: Cleric: Stinking Cloud: Lv 3 : Conjuration :. Spirit Guardians also has an impressive AoE effect. Try to get her AC as high as possible. 65 + 3d8/2 * 0. It allows casters to deal decent damage every round and slow down enemies across a significant. To find more on Baldur's Gate 3, check out BG3: How to defeat Gerringothe Thorm in Baldur’s Gate 3 on Pro Game Guides. It adds a bit of ongoing damage, and in a long battle you. Jul 16, 2018. If you aren't familiar with it, it's a level 4 Conjuration spell that essentially creates a stationary melee turret that deals radiant damage (Dex save for 1/2). Spirit Guardians is one of the best spells in the game and for the level range we have access to, Spiritual Weapon is a great use of a cleric bonus action. Guardian could refer to the following similar entries: Dream Visitor, referred to as the Guardian in character creation; The guardian of Grymforge; Guardian Gate, a location in the Underdark; The 3rd level spell, File:Spirit Guardians Icon. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 Sanctuary Information. Mass Healing Word, Revivify, Spirit Guardians, Remove Curse, Fear: 4: Banishment, Guardian of Faith, Dimension Door: 5:. For frontline it’s a halfing barbarian and Karlach as a barbarian as well. Spirit Guardians and Spirit Weapons are still available.